vipercreations

'A lot of us are old school MMO players'_ Dune_ Awakening's creative director on how Star Wars Galax

Published: January 01, 0001 Reading Time: Approx. 8 mins

I'm not sure I've ever heard of a bolder conceit for a game—or a more doomed one—than Star Wars Galaxies' original pitch that almost no one would get to be a Jedi. In the Star Wars films and expanded universe, only a tiny portion of the trillions of people across the galaxy were Force-sensitive, so the developers locked Jedi abilities behind an opaque set of conditions that made becoming a [[link]] Jedi difficult and mysterious. Eventually the developers were pushed to make becoming a Jedi easier, and "the most infamous patch in videogame history," they turned Jedi into a basic class option. The game was never the same after.

Before that, though, Star Wars Galaxies was a true sandbox MMO, an online space that players created their own identities and goals within. Impossibly ambitious, sure, doomed to turn off a lot of players, sure, but bold in a way that made the players who loved it really love it. I was thinking about that commitment to Jedi scarcity when I talked to the creative director of upcoming survival MMO Dune: Awakening after watching the new film, which is all about Paul Atreides becoming Dune's equivalent of Luke Skywalker, to grossly oversimplify things.

"It's funny you mentioned Star Wars Galaxies—that ufa747 was a huge inspiration for us," Joel Bylos said. "That's the style of MMO we really like, the old sandboxy MMOs. Then World of Warcraft came out and everyone copied that for a few years, or still do. But a lot of us are old school MMO players. Funcom's been around for awhile—even made one of [[link]] pay69 slot ดาวน์โหลด the originals, with ."

Bylos has some MMO bona fides: he may not have been making games back in 2001 when Funcom launched Anarchy Online, but he was the lead content designer for Funcom's 2012 MMO ufa888 , a flawed but creatively ambitious game that may deserve credit as one of the last games in the genre to try to do something really different from WoW. In his opinion, MMOs peaked in popularity around 2010, with most developers abandoning attempts to make enormously expensive MMOs after that and pivoting to hotter genres like MOBAs.

These days survival games may be the most consistently popular genre on Steam, and it's no coincidence that Funcom has been making them for years—Bylos actually sees them as natural descendants of the kinds of MMOs he loved.

"The crafting part of MMOs became survival games, with smaller private servers. MOBAs were like the MMO PvP minigames back in the day. The [survival elements] are a different kind of funnel into the game, at least that's the way I think about it. But I don't think they're miles apart… We like that concept, that this is where survival games are, they are that sandbox break-off from MMOs, and we can bring that back."

Dune: Awakening isn't explicitly following the path of Star Wars' Galaxies opaque Jedi system, but it is trying to stay true to Dune lore. Players won't be becoming Bene Gesserit sisters, though they'll learn how to use some of their powers from rogue trainers. More broadly, Funcom is aiming for it to be an MMO in which you can make your own way and enjoy crafting or building, selling your creations and architectural blueprints to other players, rather than following questlines if you prefer.

The elephant in the desert in terms of being inspired by Galaxies is also that, well, that game failed. So why would Awakening succeed while following in its footsteps?

(Image credit: Funcom)

Well, it's "not full Star Wars Galaxies," Bylos said. Awakening isn't doing classes or some other heritage MMO features—that's where the survival game aspects take precedent—but Bylos argued that nailing [[link]] the fundamentals makes a big difference in how players will react to a sandbox game that doesn't necessarily let everyone run around as the Kwisatz Haderach.

"If the game director was here, he'd be saying 'if the game feels really good to play moment-to-moment, the way you move in the world, the way you shoot in the world, driving, if those things feel great and then you have this amazing universe around it, it's going to be fine.'"

Reader Comments

User Avatar

LuckyPlayer5908

The promotions and bonuses offered are very generous. I especially love the daily free spins and deposit bonuses. They make playing even more enjoyable and increase my chances of winning big. The platform keeps me engaged for hours every day. I appreciate the themed slot games, especially those based on movies and TV shows. They make the gaming experience more engaging and immersive. The combination of storyline, visuals, and bonus features makes each game feel unique. Sometimes I wish there were more ways to earn rewards through loyalty programs or frequent player bonuses. Adding seasonal events or special challenges could enhance the excitement even further.

User Avatar

GameAddict6029

I really enjoy playing the slot games here. The variety is amazing, from classic reels to modern video slots with interactive bonus rounds. Every spin feels like an adventure, and the graphics and sound effects are top-notch, making the experience immersive and exciting. The mobile interface is smooth and intuitive. I can play all my favorite slots on the go without experiencing any lag or glitches. The design is responsive and user-friendly, which makes gaming on my phone just as enjoyable as on my computer.

User Avatar

SlotMaster2146

The promotions and bonuses offered are very generous. I especially love the daily free spins and deposit bonuses. They make playing even more enjoyable and increase my chances of winning big. The platform keeps me engaged for hours every day. The variety of games is excellent, including table games like blackjack, roulette, and baccarat, in addition to slots. This keeps the platform interesting and allows me to switch games depending on my mood.

NYT Connections puzzle hint and answers for Monday, September 11 (#92)

Find the answers to today's NYT Connections game in a flash on an otherewise groggy Monday—everything [[link]] you need to win the September 11 (#92) puzzle is right here. Prefer something a little less drasti...

Unity says it's building its AI suite in a 'transparent and responsible' manner, after its first swi

Unity's found itself under fire from the public these past few months—and for decent reasons. In [[link]] June, for instance, it announced that it would incorporate AI programs into its developer tools, someth...

12 years on, Costume Quest holds up as a wonderful tribute to holidays and childhood

REINSTALL (Image credit: Future)This article first [[link]] appeared in PC Gamer magazine issue 378 in December 2022, as part of our Reinstall series. Every month we load up a beloved classic—and find out w...