I've been having my fingers crossed for a while now that Sony's recent success with Helldivers 2 () and other ports is a sign that we'll all get to stop having to sit around and kick dirt for a year whenever there's a new, great exclusive on the PlayStation we can't play.
Apparently, my wish magic isn't very potent, since PlayStation joint-CEO Hideaki Nishino has emphasised in an interview with (via ) that—surprising nobody—consoles are still going to be a central part of a console company's strategy for success.
It is with great frustration that I, as someone with nary [[link]] a console in sight, must grit my teeth and admit: yeah, that is somewhat true. PCs are difficult to set up from scratch—either you shell [[link]] out a nonsense amount for a prefab, or you engage in the world's most stressful version of a LEGO set, where you're not quite sure if you've aligned the CPU's pins right, or whether that loud click/clang was supposed to happen or if you've just wasted several hundred quid.
And then there's the updates, the , fretting over and , updating your drivers, and suddenly that $700 price point for the PS5 pro is looking , [[link]] if pricier than console gamers are used to. I mean, even here at PC Gamer, we describe a—penny-saving!
Granted, you're also getting a computer, and that can do other stuff, too—but still. If you want to play videogames with a videogames box, any console (or a Steam Deck) is just simpler. Experiencing the content you bought "straight away" seems like a stretch, though, since last I checked, most games come with downloads but hey. He's having to big up the console market after a .
Also correct. Sony's strategy of double-dipping console exclusives into the PC market is working out swimmingly for it—not only does it help generate another round of sales for its big-name blockbusters, it also appears to be part of a scheme to lure your brethren to the dark side with those .
That's not me being a cynic, that's literally what co-CEO Hermen Hulst : "We're finding new audiences that are potentially going to be very interested in playing, for example, sequels on the PlayStation platform … We have high hopes that we're actually able to bring new players into PlayStation at large."
But also, to push back—maybe we like the complications, yeah? If we want to (no, literally), or spend over $1,400 on a 4090, or , then we can do that. The slipshod nonsense is sort of the appeal, even if Microsoft is still trying to get me to .