StarCraft _MMO_ Returns With A New Name
Published: January 01, 0001
Reading Time: Approx. 8 mins
The fan-made Starcraft MMO, which was recently forced to change its name in order to avoid being struck with a large hammer, is now back. And its new [[link]] name is just fine. https://kotaku.com/starcraft-modders-tense-week-gets-a-storybook-conclusio-5740389(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); The mod, which was previously
known as “World
Of Starcraft”, is now branded “StarCraft Universe”. Having been flown out to Blizzard HQ to meet [[link]] with the developers, the mod’s creator — Ryan Winzen — is now ready to get started on the serious work involved in turning a real-time strategy game into a massive-multiplayer online role-playing game.
Some of the features being promised for StarCraft Universe [[link]] — and remember, this is a mod being built in an RTS, not a proper
MMO — include the ability to save characters, customisable gear forged from loot, distinct player classes and up to twelve players able to join together on the same map. Whether this all comes together or not is another matter entirely, but hey, good luck Ryan! World of StarCraft reborn as Starcraft Universe [TechSpot]