GhostShark Games is best known for 2019's , but the studio's first game was 2015's Blockstorm. The game basically smooshed-together a fast Quake-style shooter with a Minecraft-inspired sandbox, the latter part of which allowed extensive customisation of avatars, maps, modes and weapons.
Blockstorm has attracted near-universal acclaim from Steam reviewers over its lifespan, with just under 6,500 reviews putting it at "very positive", but the recent reviews have not been [[link]] so great. [[link]] Mainly this is because it's a multiplayer only game and, in the last year or so, the playerbase has moved on to other things. So GhostShark and publisher IndieGala had a decision to make… and it's done .
"We want to thank our dedicated community of players for their support and feedback over the years," said GhostShark in a statement. "We hope that going free-to-play, our gift to all of our loyal fans and involved community,
will encourage even more players to join the Blockstorm community and enjoy the game."
Well, better than a kick in the teeth. Whether this [[link]] is enough to give Blockstorm a new lease of life remains to be seen, but there are enough popular elements here that one could easily imagine what GhostShark calls a "passion project" having much more success than it has: And perhaps that magic price tag of zero will attract enough players to keep it alive for some time to come.